Sunday 20 May 2012

Black Light Retribution Review

Black Light Retribution is a free to play First Person Shooter developed by Perfect World Entertainment, and is currently in its open beta phase. Now like most free to play games, there is an item store, which often runs on the basis of micro transactions by players having to pay real money in exchange for a certain amount of in-game currency. However the difference in the game's item shop is that it contains both items that can be bought with currency that can be earned by participating in matches (GP) and also the premium currency which involves payment (Zen).

The game operates on the Unreal Engine 3 engine, which allows for highly detailed graphics, of characters, weapons and environments as well. However, one feature that the Unreal engine allows is destructible environments which is not featured at all in the game. Therefore to run it at high graphic quality and have a reasonable frame rate, one should have a computer with a good graphics card. However, playing it at slightly lower quality does not take away from the game that much.

The game play is rather like any first person shooter. There are different game modes present in the game as well; the traditional free for all death match, the team death match, a king of the hill based game mode which involves two teams competing for three control points located on the map, the team with the most points at the end will win. There is also a capture the flag mode which the players can enjoy. A player can choose up to 7 load outs, all secondary load out slots, after the first need to be purchased. In each load out, the player must choose a primary weapon and a secondary weapon. The player must also choose a grenade type and a melee weapon which stay the same throughout the load outs. Also the player must choose certain items which he can purchase from weapon depots located across the map. These could range from refilling ammo to mechanized suits.

There is a large number of customization one can bring about in their characters in terms of armour, camouflage, weapon add-ons, emblems, etc. However, many of these visual customizations can only be purchased by using Zen.

The gameplay is great, there is no denying that, however the ping that Indian users get is not adequate enough to play the game at it's full potential. The reason for this is that the game only has servers in USA and Europe, so if they had a server located somewhere in South Asia or South East Asia, then the ping could be better and the game could be enjoyed more.

Also I would prefer it if not all the items had to be purchased to use, and the problem is that all the items after the original items only have a certain time period till which they can use, after which they expire. This should be changed so that the player can have the option of purchasing permanent equipment, removing the need to constantly purchase the weapons and modifications that you prefer over and over again.

Overall I would say that the game is going in a pretty good direction currently as it is in Open Beta right now. Hopefully by full release they will have permanent items and have a server or two located in Asia.   



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